(03 outubro 2017 - 11:36 )Eu consegui colocar o Gateway pra funcionar e estou jogando o Metroid e um RPG tatico chamado Stella Glow. Estou gostando bastante. Lembro na epoca do DS que faziamos varios campeonatos de mario kart e jogos de luta aqui no forum. Muitas pessoas participavam. Depois comprei um Wii na epoca e joguei muito com o pessoal daqui tbm...
(03 outubro 2017 - 11:59 )Não exatamente, mas com a chegada do Switch, é bem raro se ver falar do 3DS. Dá pra falar que quem usa a plataforma atualmente não tem um Switch, comprou recentemente um 3DS ou tem um backlog gigante.
(06 outubro 2017 - 01:44 )O Shin Megami Tensei IV é muito bom, tem uns problemas aqui e ali mais é compreensível,visto que o jogo saiu para um portátil.A sequencia o Shim Megami Tensei IV Final também é bem legal, eu gostei mais dele.
(08 novembro 2017 - 01:47 )usado, esta na média de uns U$ 35,00 + frete, sem contar os impostos, já vai custar mais de R$ 150,00 facilmente. E por este preço você deve encontrar no mercado livre. Eu vi na santa efigenia aqui em SP, por R$ 120,00 e parecia estar em bom estado. Acho que não vale a pena importar.
The latest issue of Weekly Jump has the scoop on The Alliance Alive, a new “group performance RPG” for 3DS from FuRyu featuring artwork similar to the company’s previous The Legend of Legacy. It will launch in Japan in spring 2017 for 6,280 yen.
The story follows nine protagonists and progresses in a way that players switch between characters. The story will develop from the perspectives of these characters, who each have different standpoints and environments. The game is set in a continent ruled by magic beings and divided by the effects of a “distortion.” Rain worlds and fire worlds are just a couple of the hostile worlds that players will visit.
The latest issue of Weekly Famitsu has new details on The Alliance Alive, FuRyu’s newly announced RPG for 3DS.
The Alliance Alive is a a “new classic RPG,” or a title that approaches the classic RPG elements and rebuilds them with the latest technology. The story depicts the efforts of humans who go against that authority of the magic beings that have ruled over the world for several thundreds of years. It is set in a world divided into several zones that have formed unique cultures. Players control the protagonists and move about a field map, and battles begin when an enemy symbol is encountered. There are nine main characters total, who are all protagonists, and start their journeys with different goals, before long converging into a single objective.
Here’s an overview of the main characters:
Galil – A boy who belongs to the “Night Crows” resistance. He is gentle, but very passionate at his core.
Ursula – A blonde-haired girl who belongs to the Night Crows. She has a refreshing personality and does not speak her true intentions. She is always manipulating Galil.
Barbarosa – A ghost soldier who belongs to the Night Crows. She has sworn loyalty to Ursula’s father, who once saved her life.
Vivian – The daughter of a noble magic being. She is a historian with a calm personality who has an interest in the human world
Ignace – A magic being and butler who works for Vivian. He seems to be a magic being that values discipline and class.
Rachel – A mercenary hired by the Magic Guild. She is very kind and the type of person to do something as soon as it comes to mind.
Renzo – A young man who belongs to the Night Crows. He is a well-informed person with an optimistic personality, but calm-staring eyes.
Jean – A magic user of the Magic Guild that is a subordinate of magic beings. He looks at things from a wide perspective and doesn’t act impulsively.
Tigi – A girl researching the black stream. She is a self-proclaimed professor who created various inventions.
Famitsu also has an interview with the staff. Here are a few tidbits:
After researching what people want that other companies can’t make, I realized that the answer is an RPG with a good balance of story and gameplay.
We wanted to make a world with plenty of variety, where even just walking around is fun.
We dared to go against the latest trends and have a world map. We wanted to make a world map like they used to be, where as you walk around you can imagine the whole picture in your head.
We’re optimizing the distance between towns and dungeons, as well as the encounter rate so that you’ll feel pleasantly satisfied, not stressed.
Vehicles that expand your range of actions will also appear.
Part of the reason there are nine protagonists is that we want you to find the one you like.
You’ll be able to freely customize your equipment with weapons such as great swords, spears. etc.
Battles have an “Awakening” element, where you suddenly get inspired with a new technique or your status go up.
The stronger the enemies you battle, the faster your growth rate. There are also elements to further raise your growth rate.
Your party can consist of up to five characters. There are also formations, as well as the “Guild” system for party strengthening.
The game’s key staff is as follows:
Producer and Director – Masataka Matsuura
Scenario – Yoshitaka Murayama (the creator of Suikoden)
Game Design – Kyoji Koizumi
Art Director – Masayo Asano
Composer – Masashi Hamauzu
Character Design – Ryou Hirao
Developer – Cattle Call (the studio behind The Legend of Legacy)
Depois que viram que o criador do Suikoden esta envolvido, muita gente ficou interessado no jogo. Vamos ver, Legend of legacy ficou bem legal se conseguirem melhor o que fizeram lá, já é algo bem positivo.
Thousand of years ago, the world inhabited by humans was invaded by “Asmodians.” Asmodians invaded in order to take control of this world’s “Chaos Energy”—something that threatens their own world—became rulers, and applied a “great barrier” to the earth.
The great barrier caused a major disturbance to the earth’s magnetic field, leading to raging climates and the “blue sky” to be lost from the world.
As an effect of this distortion, the ocean known as “The Dark Chaos” was born. It tore the sea in every direction and swallowed many cities.
Most humans were killed, and the little that survived had their forces significantly scattered by the severed sea route, and before long gave in to the rule of the Asmodians.
Several hundred years after, rule of the world has been divided into several “zones,” and a new hierarchical society has been built with the Asmodians at its forefront. A new culture was formed.
However, no matter how much time has passed, humanity’s flames of resistance have not burned out.
Now, the world is beginning to move once again—.
There is an ocean current known as “The Dark Chaos” in the seas of each “world” that splits the sea in every direction and severs the sea route, completely closing off outside communication. These independent worlds lived in by the people are ruled by Asmodians and called “zones.”
A group performance RPG that interweaves nine protagonists.
The player will proceed through the game while changing between the perspectives of nine characters of two conflicting races according to the story. The protagonists’ fates will gradually intersect and before long converge into a single story with everyone together.
A young man who belongs to the “Night Crows” resistance group. He is well-informed enough that the public refers to him as “Insider Renzo.” He is optimistic, but surprisingly composed. He has good hearing and loves gossip.
A monster soldier who belongs to the “Night Crows” resistance group. Ursula’s father Wyatt once saved his life and he has sworn his loyalty since. He is both diligent and physically strong, and is deeply trusted by the group.
The daughter of an Asmodian noble. As a historian, she has an interest in the human world, which is unusual for an Asmodian. She has a calm personality, but when she is engrossed in her research, she can sometimes get enthused to the point where she forgets to eat or sleep.
A magic user who belongs to the “Magic Guild,” a subordinate of the Asmodians. He looks at things from a wide perspective and does not act impulsively. Because he is knowledgeable and well-spoken, his superiority is acknowledged by even the Asmodians.
A mercenary hired by the Magic Guild. She is very kind and the type of person to do something as soon as it comes to mind. Her way of thinking contrasts with Gene’s, and they often argue when together.
The Alliance Alive uses a turn-based command battle system where up to five party members can participate. It is a system that emphasizes tempo and features a fast forward function to move the fight up to four times faster. Enemy encounters are symbol-based, meaning a battle will begin when you’ve touched a monster on the field.